Infamous Second Son (stylized as inFAMOUS Second Son) is an open world, action-adventure video game developed by Sucker Punch Productions and published by Sony Computer Entertainment for the PlayStation 4. The game was released worldwide on March 21, 2014. Like in previous Infamous games, the player-controlled protagonist possesses superpower abilities that players use in combat. The story follows protagonist Delsin Rowe fighting the Department of United Protection (D.U.P.) in a fictionalized Seattle. Over the course of the game, Delsin acquires new powers and becomes either good or evil as player choices influence his morality.

Sucker Punch began planning the game as early as 2010, when they began discussion with Sony to bring the Infamous series onto a new generation of hardware. They provided feedback to Sony on what hardware evolutions they would like to see on the PlayStation 4. Second Son was considered a fresh start for the series because it features a new protagonist. Delsin's superpowers were designed to feel fluid and suited to the open world design. Critical reviews were generally positive, with the gameplay, combat and visuals widely praised. The most commonly voiced criticism centered on the morality system, which some reviewers found dated and binary, and many critics voiced opinions that regardless of which karmic path the player took, nothing really changed.. Other criticisms focused on the game's repetitive side missions and general lack of innovation. The game sold over a million copies within nine days, making it the fastest-selling Infamous entry.


In Second Son, players control the main character Delsin Rowe from a third-person perspective and freely roam open world Seattle. Players parkour-style climb vertical surfaces like high-rise buildings. Delsin is a Conduit, which allows him to use superpower abilities by manipulating materials such as smoke and neon. These materials can be weaponized (such that Delsin can perform melee attacks or fire projectiles from his fingertips) or used to deftly navigate the game world (such as using neon to dash up buildings). Using powers depletes a meter in the head-up display ,which can be replenished by drawing from power sources such as smoke from exploded vehicles. Delsin earns new powers as he progresses through the story, which sees him fight against the Department of Unified Protection (D.U.P.) during missions. Each time Delsin gains a new power set he must destroy mobile D.U.P. command centers to learn the basic abilities that correspond to it. Delsin upgrades and acquires new abilities by spending Blast Shards that are scattered throughout Seattle. Players become more powerful in combat by expanding Delsin's suite of abilities.

Players may choose to act in either a good or evil way. Several times throughout the story, Delsin finds himself in a scenario where he must make a good or evil choice, such as whether to encourage Conduit vigilante Abigail "Fetch" Walker to stop slaying drug dealers, or to train her to become a more prolific killer. Player choices influence outcomes in some later missions. In combat, Delsin may use his abilities to incapacitate foes or obliterate them with headshots. He may choose to open fire on innocent civilians. Delsin's choices manifest in a logo displayed on his jacket and the HUD, which features a blue (good) and red (evil) bird. Performing actions that correspond to villainy gradually change the logo such that the red bird dominates the other, and vice versa. This is a visual representation of Delsin's Karma level, that increases as good or evil depending on his choices. As his Karma level increases, Delsin can acquire new powers that correspond to his play-style. A continual streak of either good or evil actions fills up a bar in the HUD, which then lets Delsin perform a powerful finishing move called a Karma Bomb.

When not completing story missions, players can explore the city and complete activities such as tagging graffiti spots or assassinating D.U.P. secret agents. The city is split into districts that are all initially controlled by the D.U.P., but Delsin gradually liberates each district by completing activities. When D.U.P. control of a district falls below 30 per cent, Delsin can enter a District Showdown that requires he eliminate a wave of D.U.P. forces, eradicating D.U.P. presence there.


After Reggie catches Delsin spray-painting again, their subsequent argument is interrupted when a military truck carrying three Conduit prisoners crashes on the Akomish reservation. Two of the Conduits escape. Delsin pulls the third, Hank, out of the wreckage, and inadvertently absorbs his smoke powers. Shocked and frightened, Delsin pursues Hank in an effort to figure out what has happened and how to control his powers. However, they are both cornered by Brooke Augustine. She encases Hank in concrete and questions Delsin, suspecting him of hiding something. Delsin can choose to either tell Augustine the truth about his powers or reveal nothing. Regardless, Augustine renders him unconscious before moving on to the other tribe members.

Delsin awakes a week later and discovers that Augustine has tortured the rest of the tribe in an unsuccessful bid to gain information. However, she has left them to gradually die from concrete shards buried into their bodies, including their leader Betty (Karen Austin). Reggie (who was spared torture) has learned that the only way to remove the shards is to use Augustine's power on them. Delsin realizes that he can absorb Conduit powers and resolves to go to Seattle to take Augustine's powers and save the tribe. Reggie reluctantly accompanies Delsin to keep an eye on him. They reach Seattle and find that it has been put under strict martial law by the D.U.P. in order to find the other escaped Conduits. With Reggie's help, Delsin battles D.U.P. forces and tracks down core fragments to develop his powers. He eventually encounters the other two escaped Conduits, Fetch and Eugene, and absorbs their powers. After both confrontations, Delsin defends the Conduits from Reggie, who initially views them as "freaks", and can choose to either redeem or corrupt them.

Now possessing three powers, Delsin encounters Hank, who has escaped again. Hank tells Delsin that Fetch and Eugene have been captured by the D.U.P., and are being held on an artificial concrete island in Puget Sound. Hank tells Delsin that if they both attack the island, Augustine will be lured out. Reggie does not trust Hank, and warns Delsin not to trust him either. While attacking the island with Hank, Delsin becomes bound with concrete. Augustine appears and thanks Hank for bringing Delsin to her, revealing Hank to be a traitor. Reggie appears and fires a rocket launcher at Augustine, who disappears, and then guides Delsin to him and frees him of his concrete restraints. While the brothers free Fetch and Eugene, Augustine reappears, encases Reggie's feet in concrete and blasts them almost off the platform. As they dangle above the ocean, Reggie tells his brother that he is proud of him, then lets Delsin's hand go and falls to his death. Distraught and enraged, Delsin climbs back up onto the platform and battles Augustine, destroying the entire island.

Augustine flees back to headquarters. Delsin tracks Hank down to the docks, where he is fleeing from D.U.P. forces. Hank begs for forgiveness, saying that he only worked with Augustine because she threatened to hurt his daughter. Delsin can choose to either kill Hank, or let him escape Seattle with his daughter. Aided by Fetch and Eugene, Delsin rallies an assault on the D.U.P. headquarters. After breaking through the building's defenses, Delsin confronts Augustine and reveals to her that he has figured out she staged the Conduit escape at Akomish to instill fear in the population and give the D.U.P. a reason to continue their regime. Augustine lets Delsin absorb her powers, and tells him that she wants to save the Conduits by imprisoning and protecting them from the population. Delsin battles and eventually defeats Augustine with his new concrete powers.

If Delsin has good Karma, he spares Augustine and exposes her crimes to the world. She is arrested and the D.U.P. disbands. Delsin, Fetch and Eugene convince the humans that they can peacefully coexist with the Conduits. All of the imprisoned Conduits are freed. Delsin returns to the reservation and heals the tribe members, then paints a mural dedicated to Reggie.

If Delsin has evil Karma, he kills Augustine and, together with Fetch and Eugene, takes control of Seattle. He releases all of the imprisoned Conduits and absorbs their powers. Upon returning to the reservation, Delsin is greeted by a wheelchair-bound Betty who banishes him from the tribe for his actions in Seattle. Shocked and angered, Delsin destroys the entire reservation.

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